Double Points: Earn 2x coins from destroying aliens.
Triple Shot: Fire 3 bullets at once in a spread pattern.
Homing Missile: Every 5th shot is a homing missile that hone in on the highest healthed foe nearby.
Fancy Homing Missile: A more potent version of the Homing Missile, deals 2x damage and has 2x speed.
X2 Damage: All your bullets deal 2x damage. Costs 100,000 coins AND 50 diamonds.
Extra Life Bonus: Grants 1 extra life in all modes.
Regeneration: Heals 1 life per level completed if one was lost.
Minion Clones: Spawns 3 minion allies that follow and shoot enemies. Usable once per level. Minions have upgradeable health (5,000â7,500 HP) and fire rate (15,000 points). Press 1 to spawn.
Smoke Bomb: Lasts 10 seconds with a 20s cooldown. Prevents aiming enemies (Cannons, aiming bosses) from shooting at you. Creates a gray visual effect around player. Press 2 to activate.
Grace Period: Grants invincibility for the first 5 seconds of every round.
Time Freeze: Freezes all enemy movement and attacks for 10 seconds. 90s cooldown. Press 3 to activate.
Star Shooter: Replaces your bullets with fancy star graphics for a stylish look.
Reward Scale-Up: Non-boss aliens drop coins equal to their starting health (e.g., 3 HP alien drops 3 coins base, 6 with Double Points).